Re Volt Game Cheats

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Pre Made Tracks

When your in track editor go to load and press the l or r trigger for premade tracks.

Invert track

At the track selection screen, press L + R + Down.

All tracks

Enter 'TRACTION' as a name. Note: Enter 'TRACKER' as a name in the European version.

All cars

Enter 'CARTOON' as a name. Note: Enter 'CARNIVAL' as a name in the European version.

All weapons

Enter 'OYOY' as a name. Press L + R to change weapons. Note: Enter 'SADIST' as a name in the European version.

Unlock UFO

Enter 'CHANCER' as a name.

Tiny mode

Enter 'FLYBOY' as a name to increase the car details.

Edit progress table

We have no unlockables for Re-Volt yet. If you have any unlockables please submit them.

We have no easter eggs for Re-Volt yet. If you have any unlockables please submit them.

We have no glitches for Re-Volt yet. If you have any unlockables please submit them.

Created by: Benjamin Paul Galway.Read the full guide...

Race options

Player's name

Sets the player's name.

Number of laps

Sets the number of laps needed to complete a race.

Activate pickups

Allows pickups (bonuses) during race.

Car

Number of cars
(min = 2, max = 12, default = 8)
If option 'Allow single car race' is active, then (min = 1).
If option 'Up to 30 (identical) cars in the race' is active, then (max = 30).

Sets the number of cars/racers (otherwise this value is always reset to 8 at Re-Volt startup).

This option is half a patch, half a Re-Volt registry setting (because Re-Volt saves this setting when quiting but does not read it at startup): When launching Re-Volt, this value is patched into memory. When Re-Volt quits, the value is read in the registry, so that any modification done in the Re-Volt frontend gets updated in WolfR4.

Activate 'Random Cars'

This setting is not saved by Re-Volt (so it is always deactivated at Re-Volt startup). With this option, 'Random Cars' mode gets activated by default.

This option will also make the 'Random Cars' mode usable in online racing when using a lobby launcher, like eg. RVHouse (otherwise it is not possible to use Random Cars mode online AFAIK).

Add user cars to the random selection

Allows user cars to be picked in 'Random Cars' mode (usually, only stock cars are selected).

Avoid to use this option when hosting an online race with 'Random Car' mode active if you're not sure that all other players have also installed all the users cars you own.
Special mode: same car for all players

Replaces the 'Random Cars' mode by a special mode where all AI opponents will use the same car as the player (like in Random mode).

This mode is only active when the 'Random Cars' option is enabled in Re-Volt.
Disable car/car collision

Enable racing without collision with other players (like in TrackMania).

Notice: Your name has to begin with C! to activate it, like for example: C!MIKE (that way, nobody can use this option secretly).
Up to 30 (identical) cars in the race

This option allows to have up to 30 cars at the same time in a race.

For the reasons explained below, all the racers use the same car model.

Notice: This carnage mode can only be used in offline single race mode (it can't work online).
Re-volt is only designed to use 12 different cars at the same time, except in the ClockWork Carnage mode where 30 cars are used. This is allowed by using the same model for all cars, thus sharing one single texture file for the 30 cars (only each car color is modified to simulate difference).
This patch is roughly using the same principle to allow up to 30 cars.
Only stock cars for AI opponents

Prevents AI (Artificial Intelligence) opponents from selecting user cars.

Revolt Game Cheats

Can be useful when you don't want the AI to race with one of the numerous eccentric user cars you can't have prevented yourself from installing. ;)

Track

Track name

Set the track used at Re-Volt startup (can be selected in the list of all installed tracks).

The track's short name (ie. the name of the track folder) is used, not the real track name.

Notice that you can also double-click in the tracks list (in the Tracks tab) to directly launch a track in Re-Volt.
Activate 'Random Tracks'

This setting is not saved by Re-Volt (so it is always deactivated at Re-Volt startup). Use this option to get 'Random Tracks' mode activated by default at Re-Volt startup.

This option will also make the 'Random Tracks' mode usable in online racing when using a lobby launcher, like eg. RVHouse (otherwise it is not possible to use this mode online AFAIK).

Notice: I'm not fully sure that this option actually makes Random Track available in lobby online racing. If someone can confirm it, please let me know...
Add user tracks to the random selection

Re Volt Game Cheats 4

Allows user tracks to be picked in 'Random Tracks' mode (usually, only stock tracks are selected).

Game

Re-volt Game Cheats

Only the first 107 user tracks will be included in the track lottery.
Avoid to use this option when hosting an online race with 'Random Tracks' mode active if you're not sure that all the clients also have all your tracks available.

Multi-player

Host IP address

Edit the host IP address (could be a host name, or an IP address in the form: 123.46.159.87).

Battle Tag Time

Re Volt Game Cheats Ps2

Modify the time needed to complete a battle in Battle Tag mode.

All players have to use the same value, otherwise the displayed timer will be inconsistent.

Re-Volt cheats

Re Volt Pc Game

All these cheats are normally only available in Re-Volt by entering a special player name.

Cheats
CARNIVAL (AllCars)
Unlock all cars.
TRACKER (AllTracks)
Unlock all tracks.
SADIST (AllWeapons)
Gives any weapon to the player using the [RightShift] key.
MAKEITGOOD (AllowEditors)
Enables the in-game editor. Used by track makers when creating a new track.
TVTIME (AllowAllCameras)
Enables F5 and F6 cameras during race.
DRINKME (SnailMode)
All cars become smaller.
CHANGELING (ChangeCars)
Change the player's car during race using [PageUp] and [PageDown] keys.
URCO (AllowUFO)
Unlock the UFO (flying) car.